
CASE STUDY 05 · 3D FIRST-PERSON GAME · TRAILER + DEMO · 2025
Protocol: Memoriam
01 / THE PROJECT
What I built, and how.
OVERVIEW
Protocol: Memoriam is a first-person 3D exploration game set in a candlelit mansion. Players carry out household tasks tracked on an on-screen TODO list, such as preparing breakfast for the kids and organizing Mr. Magnate's bookshelves, while the trailer teases a mystery: unravel the code, decipher the past.
MY ROLE
[EDIT: solo or team, and what you made — environment modeling, character, scripting, trailer edit.]
TOOLS USED
[EDIT: engine, modeling software, video editor for the trailer.]
PROCESS
[EDIT: building the mansion, lighting the mood, the task system and narrative beats.]
CHALLENGES
[EDIT: one to three real problems and how you solved them.]
FINAL RESULT
A cinematic trailer and a playable demo, both shown above. [EDIT: build link and course or context.]
