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CASE STUDY 05  ·  3D FIRST-PERSON GAME  ·  TRAILER + DEMO  ·  2025

Protocol: Memoriam

01 / THE PROJECT

What I built, and how.

OVERVIEW

Protocol: Memoriam is a first-person 3D exploration game set in a candlelit mansion. Players carry out household tasks tracked on an on-screen TODO list, such as preparing breakfast for the kids and organizing Mr. Magnate's bookshelves, while the trailer teases a mystery: unravel the code, decipher the past.

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MY ROLE

[EDIT: solo or team, and what you made — environment modeling, character, scripting, trailer edit.]

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TOOLS USED

[EDIT: engine, modeling software, video editor for the trailer.]

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PROCESS

[EDIT: building the mansion, lighting the mood, the task system and narrative beats.]

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CHALLENGES

[EDIT: one to three real problems and how you solved them.]

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FINAL RESULT

A cinematic trailer and a playable demo, both shown above. [EDIT: build link and course or context.]

02 / BEHIND THE SCENES

Work in progress.

← ALL WORKNEXT: HONORS THESIS →
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